First Quarter 2002 Video Games Fact Sheet
Q1 '02 Versus Q1 '01 Dollar Sales for the Total
U.S. Video Game Industry
| |
Q1 2001 |
Q1 2002 |
Percent Change |
| Total |
$1.6 billion |
$1.9 billion |
20% |
| Consoles |
$467 million |
$548 million |
17% |
| Console Software |
$716 million |
$895 million |
25% |
| Console Accessories |
$190 million |
$205 million |
8% |
| Portable Hardware |
$67 million |
$81 million |
21% |
| Portable Software |
$138 million |
$179 million |
30% |
| Portable Accessories |
$36 million |
$32 million |
-13% |
Dollar Percent Change for the Total U.S. Video
Game Industry
First Quarter Comparison from 1998 to 2002
Includes sales of consoles, console software,
portables/portable software and accessories:
| |
99 vs. 98 |
00 vs. 99 |
01 vs. 00 |
02 vs. 01 |
| Q1 % Change |
15% |
5% |
19% |
20% |
Dollar Sales for the Total U.S. Video Game
Industry – Annual 1997 to Annual 2001
Includes sales of consoles, console software, portables/portable
software and accessories:
|
Year |
Annual Sales |
|
2001 |
$9.4 billion |
|
2000 |
$6.6 billion |
|
1999 |
$6.9 billion |
|
1998 |
$6.2 billion |
|
1997 |
$5.1 billion |
Top Ten Best Selling Video Game Titles Ranked
by Total U.S. Units
Q1 2002 (January – March)
| Rank |
Title |
Platform |
Publisher |
Release Date |
| 1 |
Grand Theft Auto 3 |
PS2 |
Rockstar Games |
Oct. 01 |
| 2 |
Super Mario Advance 2 |
GBA |
Nintendo of America |
Feb. 02 |
| 3 |
Final Fantasy X |
PS2 |
Square EA |
Dec. 01 |
| 4 |
State of Emergency |
PS2 |
Rockstar Games |
Feb. 02 |
| 5 |
Sonic Advance |
GBA |
THQ |
Feb. 02 |
| 6 |
NBA 2K2 |
PS2 |
Sega of America |
Jan. 02 |
| 7 |
Max Payne |
PS2 |
Rockstar Games |
Dec. 01 |
| 8 |
Sonic Adventure 2 |
GCN |
Sega of America |
Feb. 02 |
| 9 |
Halo |
XBX |
Microsoft |
Nov. 01 |
| 10 |
Madden NFL 2002 |
PS2 |
Electronic Arts |
Aug. 01 |
Source: NPDFunworldSM TRSTS®
Video Game Service
NPDFunworld provides essential market information to the toy and
video game industries.
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