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NPD REPORTS U.S. VIDEO GAME INDUSTRY CONTINUES TO SHOW SUBSTANTIAL GROWTH IN FIRST HALF 2001

PORT WASHINGTON, NEW YORK, July 26, 2001 – Retail sales of U.S. video game hardware, software and accessories increased 28% during the first half of 2001 (January–June), compared to the same time last year, according to leading marketing information provider, The NPD Group, Inc. Unit sales of video game hardware, software and accessories also rose 11% during the first half of 2001 vs. first half 2000.

"The sales boost in the first six months of the year is great news for the video game industry considering video game sales for annual 2000 were down for the first time since 1997," said Richard Ow, account executive, NPD Interactive Entertainment. "We anticipate 2001 to be a very profitable year for the video game industry. This is especially true since 50% or more of the sales usually come during the fourth quarter. Even more importantly, two highly anticipated systems, GameCube and Xbox, will debut this November, " Ow added.

According to NPD, the continued sales growth was driven by many factors. These included the hardware sales of Sony PlayStation 2, the launch of Game Boy Advance and decreased price points of the Sega Dreamcast.

U.S. Video Game Industry Dollar and Unit Percent Changes

January – June 2001 vs. January – June 2000

 

Categories

Dollar % Change

Unit % Change

TOTAL

28%

11%

Consoles

180%

66%

32/64 Bit Console Software

-33%

-22%

32/64 Bit Console Accessories

-25%

-22%

Next Gen Console Software

237%

279%

Next Gen Console Accessories

294%

262%

Portable Video Hardware

17%

6%

Portable Video Software

21%

18%

Portable Video Accessories

31%

44%

 

Source: NPD Interactive Entertainment Service

Ow adds, "While PS2 and Game Boy Advance software is flying off the shelves, the older generation of software from the PlayStation, Nintendo 64 and Game Boy Color systems still comprise almost 75% of the year-to-date sales. The new systems will need consistent injections of high-quality, jaw-dropping games with unique content to drive sales of the newer, more expensive hardware systems. Super Mario Advance and Gran Turismo 3 A-Spec are two examples of unique first party software that are major drivers of hardware sales."

Top 10 Video Game Titles Ranked on Units Sold

January – June 2001

 

Rank

Platform/Title

Publisher

Intro. Date

1

N64: Pokemon Stadium 2

Nintendo of America

March 2001

2

GBC: Pokemon Silver

Nintendo of America

October 2000

3

GBC: Pokemon Gold

Nintendo of America

October. 2000

4

PS2: Madden NFL 2001

Electronic Arts

October 2000

5

GBA: Super Mario Advance

Nintendo of America

June 2001

6

PSX: Gran Turismo 2

Sony Computer Entertainment

December 1999

7

PS2: NBA Live 2001

Electronic Arts

January 2001

8

N64 Paper Mario

Nintendo of America

February 2001

9

PS2: Onimusha Warlords

Capcom USA

March 2001

10

PSX: Tony Hawks Pro Skater 2

Activision

September 2000

 

Source: NPD Interactive Entertainment Service

 

 

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Direcciones de correo electrónico: Editor Angel Cortés - Redacción - Información