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2001 Game Industry Sales Data & Graphs
2001 U.S. sales of computer and video games
grew 7.9 percent year-on-year to
$6.35 billion, the Interactive Digital Software
Association (IDSA), the trade group for the U.S. computer and
video game industry, announced today.
"While most
analysts had predicted flat year-on-year sales of computer and
video games in 2001, especially after the September terrorist
attacks, the industry defied
these forecasts to post solid year-on-year revenue increases,
and established a strong foundation for the explosive growth
expected in the coming three to five years," said Doug
Lowenstein, president of IDSA. "What this sales and game genre
data shows is that the computer
and video game industry is strong and dynamic, offering a
sweeping diversity of games that appeal to consumers of all ages
and interests."
A variety
of sales information as compiled by The NPD Group, Inc., is
below, along with ready-to-use graphics that can be easily
downloaded. Please note that these figures do not include
hardware sales.
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